June 18th, 2008

Developing Flash games with Common Lisp

Ok, Common Lisp is a small piece of a large development setup. But I couldn't resist linking to a developer interview with Austin Haas of Pet Tomato, since it includes this exchange:

In the alpha discussion, it was often suggested that you should have a UI gauge to show your fart “fuel.” Can you elaborate on why you chose not to implement this?

Simplicity. I’m still not sure about it, though. Lately, I’ve considered the idea of having him fade-in/out and sweat a little to indicate when you are really tapped and shouldn’t try to fart so soon.

Check out the development setup listed at the end for the Common Lisp connection.