Practical Lisp 2008

A little more than three years ago there was a thread in comp.lang.lisp about what people were working on in Common Lisp. I found the replies, some summarized here, quite inspirational; they were from people doing practical stuff (even Real Work) with Common Lisp, beyond things like going through Project Euler or doing exercises from SICP. (Not that those aren't fine things to do, but.)

Let's update this. What are you using Common Lisp for in 2008? What are you using to do it? I'll start:

I mostly use Common Lisp to make graphics toys at Wigflip.com. To that end I'm always looking for new ways to produce or consume graphics-related things. For example, I'm adding support for processing OpenType fonts to ZPB-TTF and making a hybrid of Skippy and Vecto to produce simple vector-oriented animations. I'd also like to add APNG support to ZPNG.

I primarily use SBCL on Linux, x86 and x86-64, with Emacs and SLIME. For deploying all my website stuff I use Edi-ware extensively: Hunchentoot, HTML-TEMPLATE, and CL-WHO. I use CLSQL for a few things too. For graphics work, I use mostly my own libraries.

How about you? Leave a comment and let me know.

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Comments

(Anonymous)

I use Lisp to support my Flash work.

I make games in Flash and use Lisp for anything I need that Flash can't handle. I use Lisp to generate levels for some games, to catch debug and profiling data from running swfs, to save data from Flash to the server, and to generate dynamic web pages. It's very convenient to run my site with Hunchentoot so that I can add any kind of server-side support to a swf.

-austin

August 2014

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