An anonymous user wrote on March 4th, 2008 at 02:00 am
i use lisp to write games
i am currently writing a minimalist rts with lisp using opengl and cairo. it currently features procedurally generated textures, a simple ui, a developer console (aka a repl), a wide variety of building blocks for units and fragment-shaded laser beams. state of the art pathfinding is on the way.